Ever since the PlayStation 5 was first announced, the number one question on every gamer’s mind has been about its power. We all saw the stunning gameplay demos and wondered what kind of engine was driving those incredible visuals. So, what graphics card does the PS5 have? The short answer is that the PS5 is powered by a custom-designed GPU from AMD, based on their highly capable RDNA 2 architecture.
However, that simple answer barely scratches the surface. It’s not a card you can just go out and buy for your PC. Sony and AMD worked together to create something unique, a piece of hardware intricately woven into the very fabric of the console. This custom approach is what allows the PS5 to punch well above its weight class.
Throughout this article, we will dive deep into what this custom RDNA 2 chip is, how it compares to the graphics cards you might find in a gaming PC, and most importantly, what its advanced features mean for the games you actually play. We’ll translate the technical jargon into real-world gaming benefits.
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What is the Custom AMD RDNA 2 GPU in the PlayStation 5?
When you hear “custom GPU,” it’s easy to get confused. Let’s clear that up. Sony didn’t just grab a standard AMD graphics card off the shelf. Instead, they collaborated with AMD to build a unique graphics processing unit (GPU) that is part of a larger, single chip called a System on a Chip, or SoC. This SoC contains the CPU, the GPU, and other essential components all in one place.
This integrated design is a massive advantage. It allows for lightning-fast communication between the different parts of the console, which is a key ingredient in the PS5’s performance. The GPU itself is built on AMD’s RDNA 2 architecture, the same fundamental technology behind their successful Radeon RX 6000 series of PC graphics cards. It’s modern, efficient, and packed with next-generation features.
So, How Powerful is the PS5’s GPU in Technical Terms?
Let’s get into the numbers for a moment. Understanding these specifications helps us appreciate the engineering that went into this console. While specs aren’t everything, they provide a great baseline for what the hardware is capable of.
Here are the core technical details of the PS5’s GPU:
- Architecture: AMD RDNA 2 (Custom)
- Compute Units (CUs): 36
- Clock Speed: Variable, up to 2.23 GHz
- Processing Power (Teraflops): 10.28 TFLOPS
- Memory: 16GB GDDR6 (Shared between CPU and GPU)
- Memory Bandwidth: 448 GB/s
The variable clock speed is particularly interesting. Instead of running at a fixed speed all the time, the PS5 can boost its GPU and CPU speeds based on the needs of the game, all while staying within a set power limit. This is a clever way to squeeze out maximum performance exactly when and where it’s needed.
What Does the RDNA 2 Architecture Actually Mean?
You’ll see the term “RDNA 2” mentioned everywhere when discussing the PS5. But what is it? Think of it as the blueprint or the fundamental design language for the GPU. The RDNA 2 architecture brought huge improvements in efficiency and performance over previous generations.
One of its most important features is hardware-accelerated ray tracing. Before RDNA 2, ray tracing was incredibly demanding and often required specialized, expensive hardware. AMD built this capability directly into the architecture’s DNA. This means the PS5 can produce incredibly realistic lighting, shadows, and reflections without bringing the whole system to a crawl. I remember the first time I saw the reflections in the puddles in Spider-Man: Miles Morales; it was a genuine “wow” moment that just wasn’t possible on older consoles.
Furthermore, the architecture is also incredibly efficient. It’s designed to do more work with less power, which is critical for a compact device like a game console that needs to manage heat effectively.
How Does the PS5 GPU Compare to PC Graphics Cards?
This is the million-dollar question for many people, especially for those of us who have experience building gaming PCs. Finding a direct, one-to-one comparison is tricky because the PS5’s GPU is a custom piece of a larger, integrated system. It’s not sold separately and is optimized specifically for the PS5’s software and hardware environment.
With that said, we can make some educated comparisons to get a general idea. Based on its technical specifications, like the 36 Compute Units and 10.28 teraflops of power, the PS5’s GPU performance is often considered to be in the same ballpark as an AMD Radeon RX 6700 or an NVIDIA GeForce RTX 3060 Ti on the PC side.
However, this comparison comes with a huge asterisk. A console is a closed system. Developers know the exact hardware they are working with, down to the last transistor. This allows them to optimize their games to an incredible degree, extracting performance that would be much harder to achieve on the PC, where there are thousands of different hardware combinations.
Is the PS5 GPU Better Than an NVIDIA RTX 3070?
Many gamers wonder how the PS5 stacks up against higher-end PC cards like the NVIDIA GeForce RTX 3070. On paper, the RTX 3070 is a more powerful GPU in terms of raw compute performance and features. It has more teraflops and a more mature ray tracing ecosystem on the PC.
But again, the story isn’t that simple. Because of the PS5’s custom architecture and the ability for developers to optimize for a single hardware target, the real-world results can be surprisingly close. Games developed exclusively for the PS5, like Ratchet & Clank: Rift Apart or Demon’s Souls, showcase graphical feats that look absolutely stunning.
These games leverage the PS5’s entire ecosystem, especially its revolutionary SSD speed, to achieve things that can’t be measured by teraflops alone. So, while an RTX 3070 might win in a raw benchmark, a game running on a PS5 can often look just as good, if not better in some cases, because it’s been perfectly tailored for that hardware.
Why Can’t I Just Buy a PS5 Graphics Card for My Computer?
The simple reason is that a “PS5 graphics card” doesn’t exist as a separate component. The graphics processor is physically integrated onto the same piece of silicon as the central processing unit (CPU). This is the System on a Chip (SoC) design we mentioned earlier.
This approach has several key benefits for a console:
- Speed: It creates an ultra-fast connection between the CPU and GPU, reducing bottlenecks.
- Simplicity: It simplifies the console’s internal design and cooling.
- Cost-Effectiveness: Manufacturing one complex chip is more efficient than producing several separate ones.
This is fundamentally different from a PC, which is built on a modular concept. In a PC, the CPU, motherboard, RAM, and GPU are all separate components that you can swap out and upgrade. The PS5 is a specialized gaming machine, and its integrated design is central to its identity and performance.
What Do These Graphics Specs Mean for My Actual Gaming Experience?
Okay, we’ve talked a lot about teraflops and architecture. But how does this translate to the image on your TV screen? At the end of the day, that’s all that really matters. The power of the PS5’s custom GPU directly impacts your gaming experience in several profound ways.
The most obvious benefit is the jump in visual fidelity. Games can run at higher resolutions, like native 4K, with more detailed textures, more complex character models, and denser environments. It’s about creating worlds that feel more immersive and believable.
Moreover, it’s not just about resolution. The GPU’s power allows for higher and more stable frame rates. Many PS5 games offer a “Performance Mode” that targets 60 frames per second, making gameplay feel incredibly smooth and responsive. For some games, particularly in the competitive space, the hardware can even push for 120 frames per second, providing a buttery-smooth experience that can give you a real edge.
What is Ray Tracing, and How Well Does the PS5 Handle It?
Ray tracing is a groundbreaking graphics technique that simulates the physical behavior of light. In simpler terms, it allows for incredibly realistic reflections, shadows, and global illumination. Imagine seeing a perfect reflection of your character in a window or watching how light filters through a forest canopy and creates soft, lifelike shadows on the ground.
- Realistic Reflections: Surfaces like water, glass, and polished metal can show accurate, real-time reflections of the world around them.
- Lifelike Shadows: Shadows become softer and more diffuse the farther they are from the object casting them, just like in real life.
- Improved Lighting: The overall lighting in a scene feels more natural and grounded.
Thanks to its RDNA 2 architecture, the PS5 has dedicated hardware to handle these complex calculations. This is a game-changer. While ray tracing does have a performance cost, developers have gotten very clever at implementing it. They often use it in combination with smart upscaling techniques to deliver stunning visuals without sacrificing too much performance. It adds a layer of realism that you truly have to see to believe.
Can the PlayStation 5 Really Run Games at 4K and 120Hz?
Yes, the PS5 is technically capable of outputting a 4K resolution at 120 frames per second (Hz). The console has an HDMI 2.1 port, which is a requirement for this high level of bandwidth. However, whether a game can actually run at that target is a different story.
Achieving 4K at 120fps is incredibly demanding, even for high-end PCs. For most graphically intensive, triple-A titles on the PS5, you will typically have to make a choice. Developers usually offer graphics options:
- Fidelity Mode: This mode prioritizes visual quality. It often targets a native 4K resolution with features like ray tracing enabled, usually at 30 frames per second.
- Performance Mode: This mode prioritizes frame rate. It will often lower the internal resolution (and then use upscaling techniques to reach 4K) and might disable or reduce ray tracing effects to achieve a solid 60 frames per second.
- 120Hz Mode: For some games, mostly fast-paced competitive titles like Call of Duty, there is a dedicated mode that lowers the resolution and graphical settings even further to hit that 120fps target.
So, while the PS5 can do 4K/120Hz, it’s not the standard for every game. The choice between resolution and frame rate is still very much a part of the console experience.
The PS5’s Secret Weapon: It’s More Than Just the GPU
Focusing solely on the graphics card is a mistake. The true genius of the PS5’s design is how all its components work together in harmony. The GPU is a powerhouse, but its performance is massively amplified by other pieces of custom hardware within the system. I spent a while looking through technical documents, and it’s clear that Sony’s goal was to eliminate bottlenecks wherever they could find them.
The most significant supporting actor in this play is the console’s custom, ultra-high-speed Solid State Drive (SSD). Its speed is genuinely revolutionary and fundamentally changes what is possible in game design. It’s the kind of innovation that doesn’t just make things a little better; it opens up entirely new possibilities.
To learn more about the fundamentals of how modern GPUs are designed, the official AMD page on the RDNA 2 Architecture offers a great, high-level overview directly from the creators of the technology.
How Does the Ultra-Fast SSD Actually Help the Graphics?
You might be wondering how a storage drive can help with graphics. Traditionally, when you move through a game world, the system has to load assets like textures and models from the storage drive into memory. This process takes time, and on older hard drives, it could be a major bottleneck.
The PS5’s SSD is so fast that it can load game assets almost instantaneously. This has a direct impact on graphics in several ways:
- No More Loading Corridors: Game designers no longer need to create long, winding corridors or slow elevator rides to hide loading screens. Worlds can be designed to be more open and seamless.
- Instantaneous Asset Streaming: The console can pull incredibly detailed textures and complex models into the scene in the blink of an eye. This means developers can build richer, more detailed worlds without worrying about pop-in or memory limitations. Ratchet & Clank: Rift Apart is the perfect example, where you can jump between completely different, highly detailed worlds in an instant.
- More Efficient Memory Use: Because assets can be loaded so quickly, they don’t need to be kept in the main system RAM for as long. This frees up memory for other things, allowing the GPU to work more efficiently.
What Is the Kraken Compression Engine?
To further enhance the advantage of the SSD, the PS5 also includes a custom piece of hardware called the Kraken compression and decompression engine. In essence, game data is stored on the SSD in a highly compressed format.
When the game needs that data, the Kraken engine can decompress it at blistering speeds, even faster than the SSD can read it. This is a massive deal. It effectively multiplies the amount of data the console can access per second.
This means game install sizes can be smaller, and the effective speed of the SSD is even higher than its raw numbers suggest. It’s another piece of the custom hardware puzzle that works in the background to ensure the GPU is always fed the data it needs, allowing it to focus on what it does best: rendering beautiful, immersive game worlds.
Frequently Asked Questions – What Graphics Card Does the PS5 Have

What future advancements can we expect in PS5 graphics technology?
Future improvements such as those enabled by Unreal Engine 5, and upcoming hardware like the PS5 Pro, are expected to enhance graphics further by improving ray tracing performance and enabling higher frame rates in 4K.
Does the PS5 support advanced features like ray tracing?
Yes, the PS5’s GPU supports hardware-accelerated ray tracing, allowing for realistic lighting, reflections, and shadows in supported games, enhancing visual realism.
How does the PS5’s hardware compare to a PC graphics card?
The PS5’s GPU roughly compares to a high-end PC graphics card like the AMD Radeon RX 6700 or NVIDIA GeForce RTX 3060 Ti, though direct comparisons are limited because the console is a complete, optimized system.
What are the core specifications of the PS5’s GPU?
The PS5’s GPU features 36 compute units, capable of delivering 10.28 teraflops of processing power, with a variable clock speed that can reach up to 2.23 GHz, enabling it to handle detailed 4K graphics.
What kind of graphics hardware does the PS5 use?
The PS5 uses a custom-made GPU developed by AMD, based on the RDNA 2 architecture, which is integrated into its System on a Chip (SoC). This design makes the console powerful and efficient.